 //#ifndef EP3D_NUMBERSATTRIBUTE_H
 //#define EP3D_NUMBERSATTRIBUTE_H
 //#include "EP3DAttribute.h"
 //#include "EP3DColor.h"
 //#include "EP3DVector2.h"
 //#include "EP3DVector3.h"
 //#include "EP3DRect.h"
 //#include "EP3DMatrix4.h"
 //#include "EP3DQuaternion.h"
 //#include "EP3DBoundingBox.h"
 //#include "EP3DPlane3.h"
 //#include "EP3DTriangle3.h"
 //#include "EP3DLine2.h"
 //#include "EP3DLine3.h"
 //#include "EP3DSize.h"
 //
 //namespace EP3D
 //{
 //	class EP3DEXPORT NumbersAttribute
 //		:public Attribute
 //	{
 //	public:
 //		NumbersAttribute(const TCHAR* name, Color val);
 //		NumbersAttribute(const TCHAR* name, Vector2f val);
 //		NumbersAttribute(const TCHAR* name, Vector3f val);
 //		NumbersAttribute(const TCHAR* name, Rect val);
 //		NumbersAttribute(const TCHAR* name, Matrix4f val);
 //		NumbersAttribute(const TCHAR* name, Quaternionf val);
 //		NumbersAttribute(const TCHAR* name, BBox3f val);
 //		NumbersAttribute(const TCHAR* name, Plane3f val);
 //		NumbersAttribute(const TCHAR* name, Triangle3f val);
 //		NumbersAttribute(const TCHAR* name, )
 //
 //	};
 //}
 //#endif
 //
